One platform for everyone in education.
The same content reaches students in different ways: at school, at a VR center, at a museum or through a local distributor.
Four ways to reach students
Sessions at your school
We bring headsets, materials and a facilitator to your gym or multipurpose hall. Groups of up to 10 students.
See the solution →VR arcadesA new line of business
Fill your morning slots with school groups. Pay per player, no upfront fee.
See the solution →Museums and institutionsCustom experiences
Immersive free-roam projects for cultural venues and education programs.
See the solution →DistributorsExploreBox in your country
Volume-discounted credits to resell to your clients, games in 3 languages.
See the solution →Which solution fits you?
Every solution uses the same games, the same operator launcher and the same PICO 4 Ultra Enterprise headsets. What changes is where students play, who runs the session and how it is paid for.
| Solution | Where students play | Who runs it | How it is paid |
|---|---|---|---|
| Schools | In the school gym or multipurpose hall, or on a field trip to our center in Granollers | Our facilitator | Per-student quote |
| VR arcades | In your arena, from 6 × 6 to 10 × 10 meters | Your game master, with the operator launcher | Prepaid per-player credits, no upfront fee |
| Museums and institutions | At your cultural venue | Your team, with our deployment and support | Custom project |
| Distributors | At your clients in your region | Your clients | Volume-discounted credits |
One catalog, four models
The games are designed for groups of up to 10 students who move freely around the room and share the same virtual world. They work offline and in Catalan, Spanish and English, so the same content works for a school in Granollers and for a distributor in another country.
If you are not sure which option suits you, tell us about your case and we will suggest the simplest way to start.
Let's talk about your project.
We run demos for school leadership teams, education authorities, VR centers and distributors.